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Bulletin

Graphics Engineer, WebGPU

Lumenfold renders real-time 3D in the browser. This role is on the renderer: the render graph, the material system, and squeezing the last frame out of WebGPU on hardware we do not get to choose.

Expect to read a lot of spec text and a lot of driver bug reports. Rust compiled to WASM, with TypeScript at the edges.

Real-time 3D for the browser: a renderer, an asset pipeline, and an editor. Graphics-heavy work, WebGPU-first, with a bias toward reading the spec over guessing.